Tuesday, 7 July 2009

Kahoots is here!

The time has come for you to play:

Honeyslug’s “Kahoots”!

Check it out online today -

They’re marching in their boots!


Made from lots of things we found -

Like buttons, beads and treats.

Or things we purchased for a pound -

Like clay and card and sweets.


Kahoots are friendly sofa dwellers,

Who walk twixt To and Fro.

Help them thwart the Cardborg fellas -

Swap blocks to make them go.


Exit doors, they’re just the thing -

To send them on their way!

Just listen to the Pegbeast sing -

He’ll teach you how to play.


A brand new game for everyone!

Solve puzzles, make safe routes.

50 levels of mind bending fun -

Click here - Save the Kahoots!



Avoid the yellow snow, little fella!



Tuesday, 16 June 2009

'ving Reigns

Irving Nurdler is a great big nerd, he likes nerdy things such as D20's, FPS's, LAN parties, posters of Gillian Anderson circa 1998 and most of all, he likes collecting autographs from the stars of the cinema world. With it being awards time in Hollywood, Irving has travelled to Tinseltown to pick up as many autographs as he can from the famous celeb-hangout, Hotel Splendide, for what he hopes will be night of autograph hunting he'll never forget.

Things quickly take a turn for the unusual, the entrance to the hotel should be thronged by baying pap's and fellow autograph hunters by now, but there's not a soul in sight, and the same story in the foyer, the 'ding' of the reception bell echoing around a seemingly empty hotel.

"No wonder there's been no news about the awards, this place is dead..."

Ever the opportunist, Irving decides to investigate the rooms hoping to doorstep some unsuspecting A-listers for their autographs, and quickly gets far more than just autographs to hunt.

Welcome, Irving Nurdler, to Hollywood Ghoulevard...


Thursday, 11 June 2009

We Am One!

Yep, on the 11th June 2008, a small group of developers with a wallet full of redundancy cash and a pocket full of dreams officially incorporated as Honeyslug Limited. Twelve months on, we have our own office, business cards, blog (hiya!), and the small matter of four games out in the wild. The next 12 months will see the new site up and running, along with the release of more flash based fun (not least the final arrival of Kahoots), My Pet Dino on PC and our move into development on other games platforms. All done to the soundtrack of BBC 6Music, unless George Lamb is on.

Setting up a company was the simple part, drumming up business (and resulting cash) to make that company's existence worthwhile has been (and will continue to be) hard work, but given we've made it to the important first birthday with work steadily rolling in, we must be doing something right!

Happy birthday to us!

There's a cake next to it with 'N1' on it.

Wednesday, 3 June 2009

I Am Dino, Hear Me Roar!

We've not mentioned My Pet Dinosaur for some time now, largely because it's been finished for a bit (so we're going through the whole post-dev business of getting a PEGI rating, box artwork, min spec-ing, etc that stuff you'd normally shunt onto a publisher) and we're busy with tons of other stuff. So perhaps it is as good a time as any for a quick burst of update on that front.


My Pet Dinosaur is a virtual pet game where, you raise a Dinosaur from hatchling to something akin to the size of the Cloverfield monster, except without the statue vandalism, people killing and the entire force of the US military firing shots at you. No, our dinosaurs are nice dinosaurs, all they require is feeding, cleaning, a toy to chase, maybe having a massive dump from time to time and a natty Afro wig and shades combo (natch).


As your dino ages, it discovers new locations to play in and learns new skills which it can improve them over time, he can also have competitions and races against his 4 new dino friends. As I hinted before, you can kit out your dinosaur with different types of headgear and glasses, some of them improve your dinos skills, others just make them look good.


My Pet Dinosaur will, in all likelihood, hit the stores in the summer, so keep 'em peeled. Here's some new screen shots below.





Tuesday, 12 May 2009

Pixel Hail#1 - We're On Display in Brighton!

You know how I love to over elaborate pre-amble for these blog postings, well I'm prepared to make an exception here...

Brighton Fishing Museum:

22nd - 24th May
Pixel Hail #1: The Art of Videogames
An exhibition of art from, and inspired by, videogames


For three days, the annex of Brighton's Fishing Museum will be taken over by a multimedia exhibition of art from, and inspired by, videogames. Award winning videogames artists will exhibit, alongside artists who's lives are meshed in someway with the world's largest entertainment industry: videogames.


Private view: the Friday night opening event will play host to the UK and Brighton's games luminaries as well as artists and members of the press. A mobile phone auction on the evening will give away an exclusive one-off piece of game art, with all proceeds going to charity. The following two days will be a public exhibition with a special kids' cosplay event on the Saturday afternoon outside the Fishing Museum.
Attendees from AtomFire, Double Six, HoneySlug, Creative Assembly, BBC, Habbo/Sulake, Scary Beasties, SEGA, SCEE... and more.


Come down and you can see some stuff from our games and possibly chat to Richard, Natalie or myself.

http://www.brightonfishingmuseum.org.uk/whatson.html

Monday, 11 May 2009

Ric Rococo: International Art Thief - Out Today!

Ric Rococo is finally ready to take on the world of international art theivery! Control Ric through 10 different galleries, stealing everything from old masters to modern impressionists whilst using your stealth and skill to avoid the gaze of surveillance cameras, or being captured by security guards. Ric is aided by his long suffering girlfriend and accomplice, Nancy, who will hover from the Rocococopter to salvage your ill-gotten gains.

You can find Ric Rococo: International Art Thief across the Spil network of websites right now which are worldwide. Cos we're Brits, like, we're going to point you in the direction of http://www.mygames.co.uk/game/Art-Thief.html

We hope you enjoy it!





Thursday, 7 May 2009

Migrant Workforce

Well, we're in the process of migrating our site and this blog over to a more integrated solution, which has proved a baptism of fire for me. Ricky's been on at me for a while to try and sort it, and it has only been in the last week that I've had a chance to do owt. Up until a week ago, my exploits into the wonderful world of html/xml were limited to cut and paste jobs on here and taking ages to get my head round LUA scripting. So it's been a fairly encouraging experience that I've managed to get the site up and running and looking something akin to a proper site in less than a week. 

Some advice I was given early doors on html editing was to hit the forums, and true enough 90% of the questions I've had I can get answers to pretty quickly on them. Other stuff I've battled without answers and there is very little that has defeated me so far. To be honest, it's been a pretty enjoyable experience (albeit punctuated with a number of expletives) and a nice little break from creative accounting and spoiling people's fun saying "Yes, that'd be really cool but we have no time/money/programmer/etc..."

With a fair wind, our new site should be up within the next week or so, then you'll be able to contact me on it to ask me what all the fuss was about.

P.S. Look out for a substantially less mundane update early next week, small developer fanboys!